@horia - ok I did that and it has times where it is fine. But it looks like as a side effect, it nukes the destination progress… which isn’t great by any means. So you can’t update once you start, and that’s inflexible - say I wanted to bump the exposure time or increase frame counts across all panels of the mosaic. Or add in another event - these are real everyday things for me.
Another thing I am trying to achieve, since I’m using a hyperstar with manual slider that requires the scope pointed flat to access, is to do all mosaic entries then change the filter/event and move on to achieve a low filter changing frequency. Near as I can tell, the only way I can do this is by disabling the run for each filter on every event. To do this efficiently I can lean on copy events to, but again, once I start, I can’t do that again without wiping out progress. Maybe there’s an easier way? This is a real PITA though if I can’t do - hyperstars are great for mosaics from what I can tell but the filter changes are a limiting factor.
Also wow, events copy sure takes a long time to process in, SGP, well into 30+ seconds for 9 panels. Long time to open too… what’s up with this?